Everywhere, the next project from ex-GTA producer Leslie Benzies, is getting a closed beta next week.
It’s a “zero-code toolset” for aspiring game developers to build experiences, or remix other people’s, and share them with the community – a bit like Media Molecule’s Dreams.
The Builders Beta will launch on PC on 18th June and includes plenty for players to use, play and remix from a number of studios.
The free-to-play toolset powering the project is called Arcadia, which includes building tools, a self-publishing system, and library of assets.
Virtual items, be they small props, enemies, puzzles, or even entire levels, are known as Stamps, which can be shared with others to be edited and reshaped and take on new purpose.
“You do not have to be a professional programmer to create something amazing in Everywhere,” said Benzies. “With the introduction of the Stamp system to the building experience, we have eliminated the ‘blank canvas’ problem and allow you to select, reuse, and even remix the best content from the community, accelerating the prototyping process.
